We gathered a lot of feedback from our initial launch, most notably regarding personal progression, and have planned to make numerous improvements to the server before release. But fish, aren’t a launch and a release pretty much the exact same thing? Ye kinda… Think of it as Launch 2.0 Super-Kralek-Duper-For-Real-This-Time if you will.
Roadmap to release:
2nd of May - refactor first half of general project structure
10th of May - stabilize chat module
12th of May - stabilize configuration module
18th of May - stabilize gathering module
22nd of May - refactor second half of project structure
24th of May - stabilize objective module
29th of May - stabilize housing module
3rd of June - stabilize combat module
9th of June - implement new rewards sytem
15th of June - implement first new progression systems
20th of June - clean up and buffer
22nd of June - release
I will comment on this thread and update the list as points are knocked off.