We gathered a lot of feedback from our initial launch, most notably regarding personal progression, and have planned to make numerous improvements to the server before release. But fish, aren’t a launch and a release pretty much the exact same thing? Ye kinda… Think of it as Launch 2.0 Super-Kralek-Duper-For-Real-This-Time if you will.
Roadmap to release:
2nd of May - refactor first half of general project structure
10th of May - stabilize chat module
12th of May - stabilize configuration module
20th of May - stabilize gathering module
26th of May - refactor second half of project structure
2nd of June - stabilize objective module
9th of June - stabilize housing module
15th of June - stabilize siege module
24th of June - stabilize combat module
8th of July - implement new rewards sytem
15th of July - implement first new progression systems
Soon (I think?) - release
I will comment on this thread and update the list as points are knocked off.